Add Frisbee Scene

This commit is contained in:
2023-06-03 16:14:43 -04:00
parent 2ee4cc3211
commit 17c0860293
6 changed files with 51 additions and 0 deletions

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ch4qfmxc1ce3u"
path="res://.godot/imported/Frisbee.png-247fe485e9e9f6499364b67f4f09fe22.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/Frisbee.png"
dest_files=["res://.godot/imported/Frisbee.png-247fe485e9e9f6499364b67f4f09fe22.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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[gd_scene load_steps=3 format=3 uid="uid://mbobn6cawlkj"]
[ext_resource type="Texture2D" uid="uid://ch4qfmxc1ce3u" path="res://art/Frisbee.png" id="1_lxkb1"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_8orvs"]
radius = 5.0
height = 16.0
[node name="Frisbee" type="RigidBody2D"]
[node name="FrisbeeSprite" type="Sprite2D" parent="."]
texture_filter = 1
texture = ExtResource("1_lxkb1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource("CapsuleShape2D_8orvs")