Cleanup VC Call joining

Also add event hook prep
This commit is contained in:
2023-03-12 12:18:52 -04:00
parent d06ab36d35
commit ec115960d9
3 changed files with 142 additions and 25 deletions

View File

@@ -8,7 +8,7 @@ use serenity::prelude::*;
// This trait adds the `register_songbird` and `register_songbird_with` methods
// to the client builder below, making it easy to install this voice client.
// The voice client can be retrieved in any command using `songbird::get(ctx).await`.
use songbird::SerenityInit;
use songbird::{SerenityInit, Config, driver::DecodeMode};
mod commands;
use commands::*;
@@ -17,6 +17,7 @@ mod events;
use events::*;
mod utils;
mod vc;
#[tokio::main]
async fn main() {
@@ -36,10 +37,13 @@ async fn main() {
.configure(|c| c.prefix("ALAN! "))
.group(&GENERAL_GROUP);
let songbird_config = Config::default()
.decode_mode(DecodeMode::Decode);
let mut client = Client::builder(&token, intents)
.event_handler(Handler)
.framework(framework)
.register_songbird()
.register_songbird_from_config(songbird_config)
.await
.expect("Err creating client");

View File

@@ -1,7 +1,7 @@
use rand::prelude::*;
use serenity::model::id::GuildId;
use serenity::Client;
use songbird::{create_player, ffmpeg, Call};
use songbird::Call;
use std::collections::HashMap;
use std::ops::Range;
use std::sync::Arc;
@@ -9,7 +9,9 @@ use std::thread::sleep;
use std::time::Duration;
use serenity::model::prelude::{ChannelType, Guild};
use serenity::prelude::{Context, RwLock, TypeMapKey};
use serenity::prelude::{Context, RwLock, TypeMapKey, Mutex};
use crate::vc;
#[derive(Debug)]
struct GuildPopIn {
@@ -50,30 +52,16 @@ async fn popin(ctx: Context, guild: Guild) {
None => {}
}
}
let mut call = None;
match most {
Some(chan) => {
let manager = songbird::get(&ctx).await.expect("Songbird: intialization");
let (call, status) = manager.join(guild.id, chan).await;
match status {
Ok(_) => {
let mut call = call.lock().await;
let ding_src =
std::env::var("DING_SOUND").expect("DING not found in DING_SOUND");
let ding = ffmpeg(ding_src).await.expect("no ding.");
let (audio, handle) = create_player(ding);
call.play(audio);
tokio::spawn(popout_soon(ctx.clone(), guild, Some(call.clone())));
}
Err(_err) => {
println!("Error joining channel");
}
}
call = vc::join(ctx.clone(), guild.clone(), chan).await;
}
None => {
println!("No good channel to join");
}
}
// tokio::spawn(popout_soon(ctx.clone(), guild, None));
tokio::spawn(popout_soon(ctx.clone(), guild, call));
}
async fn popin_soon(ctx: Context, guild: Guild) {
@@ -95,17 +83,24 @@ async fn popin_soon(ctx: Context, guild: Guild) {
tokio::spawn(popin(ctx.clone(), guild));
}
async fn popout(ctx: Context, guild: Guild, call: Option<Call>) {
async fn popout(ctx: Context, guild: Guild, call: Option<Arc<Mutex<Call>>>) {
match call {
Some(mut call) => {
call.leave().await;
Some(call) => {
let mut call = call.lock().await;
let status = call.leave().await;
match status {
Ok(_) => {},
Err(_err) => {
println!("Failed to leave call");
}
}
},
None => {}
}
start_dingdong(ctx.clone(), guild);
}
async fn popout_soon(ctx: Context, guild: Guild, call: Option<Call>) {
async fn popout_soon(ctx: Context, guild: Guild, call: Option<Arc<Mutex<Call>>>) {
let data = ctx.data.read().await;
let pops = data
.get::<GuildPopIn>()

118
src/vc/mod.rs Normal file
View File

@@ -0,0 +1,118 @@
use std::sync::Arc;
use serenity::{async_trait,
model::prelude::{ChannelId, Guild},
prelude::{Context, Mutex}};
use songbird::{EventHandler, Event, EventContext,
model::payload::{Speaking, ClientDisconnect}, ffmpeg, create_player, Call};
struct Receiver;
impl Receiver {
pub fn new() -> Self {
// You can manage state here, such as a buffer of audio packet bytes so
// you can later store them in intervals.
Self {
}
}
}
#[async_trait]
impl EventHandler for Receiver {
#[allow(unused_variables)]
async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
use EventContext as Ctx;
match ctx {
Ctx::SpeakingStateUpdate(
Speaking {speaking, ssrc, user_id, ..}
) => {
// Discord voice calls use RTP, where every sender uses a randomly allocated
// *Synchronisation Source* (SSRC) to allow receivers to tell which audio
// stream a received packet belongs to. As this number is not derived from
// the sender's user_id, only Discord Voice Gateway messages like this one
// inform us about which random SSRC a user has been allocated. Future voice
// packets will contain *only* the SSRC.
//
// You can implement logic here so that you can differentiate users'
// SSRCs and map the SSRC to the User ID and maintain this state.
// Using this map, you can map the `ssrc` in `voice_packet`
// to the user ID and handle their audio packets separately.
println!(
"Speaking state update: user {:?} has SSRC {:?}, using {:?}",
user_id,
ssrc,
speaking,
);
},
Ctx::SpeakingUpdate(data) => {
// You can implement logic here which reacts to a user starting
// or stopping speaking, and to map their SSRC to User ID.
println!(
"Source {} has {} speaking.",
data.ssrc,
if data.speaking {"started"} else {"stopped"},
);
},
Ctx::VoicePacket(data) => {
// An event which fires for every received audio packet,
// containing the decoded data.
if let Some(audio) = data.audio {
println!("Audio packet's first 5 samples: {:?}", audio.get(..5.min(audio.len())));
println!(
"Audio packet sequence {:05} has {:04} bytes (decompressed from {}), SSRC {}",
data.packet.sequence.0,
audio.len() * std::mem::size_of::<i16>(),
data.packet.payload.len(),
data.packet.ssrc,
);
} else {
println!("RTP packet, but no audio. Driver may not be configured to decode.");
}
},
Ctx::RtcpPacket(data) => {
// An event which fires for every received rtcp packet,
// containing the call statistics and reporting information.
println!("RTCP packet received: {:?}", data.packet);
},
Ctx::ClientDisconnect(
ClientDisconnect {user_id, ..}
) => {
// You can implement your own logic here to handle a user who has left the
// voice channel e.g., finalise processing of statistics etc.
// You will typically need to map the User ID to their SSRC; observed when
// first speaking.
println!("Client disconnected: user {:?}", user_id);
},
_ => {
// We won't be registering this struct for any more event classes.
unimplemented!()
}
}
None
}
}
pub async fn join(ctx: Context, guild: Guild, cid: ChannelId) -> Option<Arc<Mutex<Call>>> {
let manager = songbird::get(&ctx).await.expect("Songbird: intialization");
let (call, status) = manager.join(guild.id, cid).await;
match status {
Ok(_) => {
{
let mut call = call.lock().await;
let ding_src =
std::env::var("DING_SOUND").expect("DING not found in DING_SOUND");
let ding = ffmpeg(ding_src).await.expect("no ding.");
let (audio, handle) = create_player(ding);
call.play(audio);
}
return Some(call);
}
Err(_err) => {
println!("Error joining channel");
}
}
None
}