Lotos Changes
Made Disc handled By Playert
Added Throw State (handle it better soon™️)
Added basic example animation that increases in speed as you move
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@@ -79,6 +79,11 @@ flick_down={
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
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]
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}
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player_taunt={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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[rendering]
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