Basic Frisbee Holding

This commit is contained in:
2023-06-03 17:04:07 -04:00
parent 95e87fd140
commit 2399a5405e
3 changed files with 21 additions and 5 deletions

View File

@@ -40,7 +40,7 @@ animations = [{
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_m60wa"]
size = Vector2(28, 46)
size = Vector2(27.5, 48)
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_8jh48")
@@ -51,7 +51,13 @@ position = Vector2(0, -24)
scale = Vector2(2, 2)
sprite_frames = SubResource("SpriteFrames_obpd0")
animation = &"throw"
frame = 1
frame_progress = 0.593015
[node name="FrisbeeLocation" type="Node2D" parent="PlayerSprite"]
position = Vector2(-0.5, 2.5)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -23)
z_index = -1
position = Vector2(0.25, -24)
shape = SubResource("RectangleShape2D_m60wa")