Basic Frisbee Holding
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10
player.tscn
10
player.tscn
@@ -40,7 +40,7 @@ animations = [{
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_m60wa"]
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size = Vector2(28, 46)
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size = Vector2(27.5, 48)
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[node name="Player" type="CharacterBody2D"]
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script = ExtResource("1_8jh48")
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@@ -51,7 +51,13 @@ position = Vector2(0, -24)
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scale = Vector2(2, 2)
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sprite_frames = SubResource("SpriteFrames_obpd0")
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animation = &"throw"
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frame = 1
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frame_progress = 0.593015
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[node name="FrisbeeLocation" type="Node2D" parent="PlayerSprite"]
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position = Vector2(-0.5, 2.5)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -23)
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z_index = -1
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position = Vector2(0.25, -24)
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shape = SubResource("RectangleShape2D_m60wa")
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