universedesktop: DWL Patches
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@@ -6,9 +6,9 @@
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/* appearance */
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static const int sloppyfocus = 1; /* focus follows mouse */
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static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int borderpx = 3; /* border pixel of windows */
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static const float rootcolor[] = COLOR(0x222222ff);
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static const float bordercolor[] = COLOR(0x444444ff);
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static const float bordercolor[] = COLOR(0x233e5dff);
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static const float focuscolor[] = COLOR(0x005577ff);
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static const float urgentcolor[] = COLOR(0xff0000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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