12 lines
295 B
GDScript
12 lines
295 B
GDScript
extends Node2D
|
|
|
|
var game_arena :PackedScene= preload("res://game_arena.tscn")
|
|
var scene_ref = null
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
$StartButton.pressed.connect(self.start_game)
|
|
|
|
func start_game():
|
|
get_tree().change_scene_to_packed(game_arena)
|