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FrisbeeFriendsy/disc.tscn

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[gd_scene load_steps=3 format=3 uid="uid://bm6vv074tk0nx"]
[sub_resource type="CylinderMesh" id="CylinderMesh_f68ox"]
top_radius = 0.25
bottom_radius = 0.25
height = 0.05
[sub_resource type="CylinderShape3D" id="CylinderShape3D_6l5gm"]
height = 0.05
radius = 0.25
[node name="Disc" type="RigidBody3D"]
[node name="Model" type="MeshInstance3D" parent="."]
mesh = SubResource("CylinderMesh_f68ox")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CylinderShape3D_6l5gm")