Files
FrisbeeFriendsy/3d_test.gd

18 lines
492 B
GDScript

extends Node3D
const Disc = preload("res://disc.tscn")
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _input(event):
if event.is_action_pressed("player_jump"):
var disc = Disc.instantiate()
disc.position = $Player/Torso/RightArm/Hand.global_position
add_child(disc)
disc.apply_impulse(Vector3(0,10,0))
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass