Files
FrisbeeFriendsy/3d_test.gd
DavidCrompton1192@gmail.com 2f8ea70f64 Lotos Changes
Made Disc handled By Playert

Added Throw State (handle it better soon™️)

Added basic example animation that increases in speed as you move
2023-06-05 19:38:27 -04:00

16 lines
409 B
GDScript

extends Node3D
var DebugScene = preload("res://DebugUI.tscn").instantiate()
# Called when the node enters the scene tree for the first time.
func _ready():
get_tree().root.add_child(DebugScene)
func _input(event):
if event.is_action_pressed("ui_menu"):
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
$CameraCenter.position = $Player.position