[gd_scene load_steps=8 format=3 uid="uid://btlutggxxokno"] [ext_resource type="Script" path="res://player.gd" id="1_8jh48"] [ext_resource type="Texture2D" uid="uid://yfxicvvu3j1k" path="res://art/player/Player1.png" id="1_wikqw"] [ext_resource type="Texture2D" uid="uid://ctik1n8vyproe" path="res://art/player/Player2.png" id="2_31x2h"] [ext_resource type="Texture2D" uid="uid://c5jkrxnrk8s4y" path="res://art/player/Player3.png" id="3_xoeqj"] [ext_resource type="Texture2D" uid="uid://bxg6vu3byvcfa" path="res://art/player/Player4.png" id="4_08rsg"] [sub_resource type="SpriteFrames" id="SpriteFrames_obpd0"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("1_wikqw") }, { "duration": 1.0, "texture": ExtResource("2_31x2h") }, { "duration": 1.0, "texture": ExtResource("3_xoeqj") }, { "duration": 1.0, "texture": ExtResource("4_08rsg") }], "loop": true, "name": &"still", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_m60wa"] size = Vector2(28, 46) [node name="Player" type="CharacterBody2D"] script = ExtResource("1_8jh48") [node name="PlayerSprite" type="AnimatedSprite2D" parent="."] texture_filter = 1 position = Vector2(0, -24) scale = Vector2(2, 2) sprite_frames = SubResource("SpriteFrames_obpd0") animation = &"still" frame = 1 frame_progress = 0.999076 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -23) shape = SubResource("RectangleShape2D_m60wa")