[gd_scene load_steps=3 format=3 uid="uid://bm6vv074tk0nx"] [sub_resource type="CylinderMesh" id="CylinderMesh_f68ox"] top_radius = 0.25 bottom_radius = 0.25 height = 0.05 [sub_resource type="CylinderShape3D" id="CylinderShape3D_6l5gm"] height = 0.05 radius = 0.25 [node name="Disc" type="RigidBody3D"] collision_layer = 4 collision_mask = 5 [node name="Model" type="MeshInstance3D" parent="."] mesh = SubResource("CylinderMesh_f68ox") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CylinderShape3D_6l5gm")