[gd_scene load_steps=8 format=3 uid="uid://btlutggxxokno"]

[ext_resource type="Script" path="res://player.gd" id="1_8jh48"]
[ext_resource type="Texture2D" uid="uid://yfxicvvu3j1k" path="res://art/player/Player1.png" id="1_wikqw"]
[ext_resource type="Texture2D" uid="uid://ctik1n8vyproe" path="res://art/player/Player2.png" id="2_31x2h"]
[ext_resource type="Texture2D" uid="uid://c5jkrxnrk8s4y" path="res://art/player/Player3.png" id="3_xoeqj"]
[ext_resource type="Texture2D" uid="uid://bxg6vu3byvcfa" path="res://art/player/Player4.png" id="4_08rsg"]

[sub_resource type="SpriteFrames" id="SpriteFrames_obpd0"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_wikqw")
}, {
"duration": 1.0,
"texture": ExtResource("2_31x2h")
}, {
"duration": 1.0,
"texture": ExtResource("3_xoeqj")
}, {
"duration": 1.0,
"texture": ExtResource("4_08rsg")
}],
"loop": true,
"name": &"still",
"speed": 5.0
}]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_m60wa"]
size = Vector2(28, 46)

[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_8jh48")

[node name="PlayerSprite" type="AnimatedSprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -24)
scale = Vector2(2, 2)
sprite_frames = SubResource("SpriteFrames_obpd0")
animation = &"still"
frame = 1
frame_progress = 0.999076

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -23)
shape = SubResource("RectangleShape2D_m60wa")
